[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"$fm2v6l2VYGsBQYuqiINXzyLeutNsVblB2TCB8u4PkDdA":3},{"success":4,"data":5},true,{"vendor":6,"topVulnerabilitiesByEpss":20,"kevVulnerabilities":55,"topProductsByCves":56,"seoMetadata":58,"meta":67},{"vendorId":7,"vendorName":8,"productCount":9,"cveCount":10,"kevCount":11,"versionCount":12,"lastCveUpdate":13,"firstLetter":14,"products":15,"description":19},11701,"game-music-emu_project",1,6,0,5,"2017-12-06","g",[16],{"id":17,"product_name":18,"version_count":12,"cve_count":10,"kev_count":11,"last_cve_update":13},48798,"game-music-emu","Game-music-emu_project is a technology vendor with 1 tracked product and 6 known security vulnerabilities. Get comprehensive security analysis, vulnerability tracking, and threat intelligence for this vendor.",[21,30,37,40,44,50],{"cveId":22,"description":23,"publishedDate":24,"cvssScore":25,"cvssVersion":26,"severity":27,"isKev":28,"epssScore":29},"CVE-2016-9961","game-music-emu before 0.6.1 mishandles unspecified integer values.","2017-06-06",9.8,"v3.0","Critical",false,0.04364,{"cveId":31,"description":32,"publishedDate":33,"cvssScore":34,"cvssVersion":26,"severity":35,"isKev":28,"epssScore":36},"CVE-2016-9958","game-music-emu before 0.6.1 allows remote attackers to write to arbitrary memory locations.","2017-04-12",7.8,"High",0.0233,{"cveId":38,"description":39,"publishedDate":33,"cvssScore":34,"cvssVersion":26,"severity":35,"isKev":28,"epssScore":36},"CVE-2016-9959","game-music-emu before 0.6.1 allows remote attackers to generate out of bounds 8-bit values.",{"cveId":41,"description":42,"publishedDate":33,"cvssScore":34,"cvssVersion":26,"severity":35,"isKev":28,"epssScore":43},"CVE-2016-9957","Stack-based buffer overflow in game-music-emu before 0.6.1.",0.01928,{"cveId":45,"description":46,"publishedDate":13,"cvssScore":47,"cvssVersion":26,"severity":48,"isKev":28,"epssScore":49},"CVE-2017-17446","The Mem_File_Reader::read_avail function in Data_Reader.cpp in the Game_Music_Emu library (aka game-music-emu) 0.6.1 does not ensure a non-negative size, which allows remote attackers to cause a denial of service (application crash) via a crafted file.",6.5,"Medium",0.01525,{"cveId":51,"description":52,"publishedDate":24,"cvssScore":53,"cvssVersion":26,"severity":48,"isKev":28,"epssScore":54},"CVE-2016-9960","game-music-emu before 0.6.1 allows local users to cause a denial of service (divide by zero and process crash).",5.5,0.0053,[],[57],{"id":17,"product_name":18,"version_count":12,"cve_count":10,"kev_count":11,"last_cve_update":13},{"title":59,"metaDescription":60,"keywords":61,"structuredData":62},"Game-music-emu_project - Security Vulnerabilities & Analysis | Precursor Intelligence","Comprehensive security analysis for Game-music-emu_project covering 1 product with 6 tracked vulnerabilities. Real-time threat intelligence, CVE tracking, and security recommendations.","Game-music-emu_project vulnerabilities, Game-music-emu_project security, Game-music-emu_project CVE, Game-music-emu_project threat intelligence, vendor security analysis, cybersecurity threats, vulnerability management, CVE tracking",{"@context":63,"@type":64,"name":65,"description":60,"url":66},"https:\u002F\u002Fschema.org","Organization","Game-music-emu_project","https:\u002F\u002Fprecursorintelligence.com\u002Fvendors\u002Fgame-music-emu_project",{"totalProducts":9,"totalVulnerabilities":10,"kevVulnerabilities":11,"lastUpdated":13,"generatedAt":68,"apiVersion":69},"2026-10-18T18:24:30.871Z","3.0"]