Simple Directmedia Layer vulnerabilitiesRanked by how likely they are to be used.
Simple Directmedia Layer is made by Libsdl. We track 26 published vulnerabilities in it, across 55 versions. None of them is on the list of flaws known to be exploited today. If you run Simple Directmedia Layer, keep it on a version the vendor still supports.
We keep watching the known-exploited list.
Which Simple Directmedia Layer vulnerabilities are being exploited?
This is the list that matters most: flaws criminals are using now.
None of Simple Directmedia Layer's published vulnerabilities is on the list of flaws known to be exploited today. We keep watching that list.
Which Simple Directmedia Layer flaws are most likely to be used?
Ranked by the latest exploit-likelihood forecast: the chance each flaw is used in an attack in the next 30 days. A high severity score on its own doesn't tell you that. Flaws shared by many other makers' products are left out.
- 3.7%CVE-2019-13616High
SDL (Simple DirectMedia Layer) through 1.2.15 and 2.x through 2.0.9 has a heap-based buffer over-read in BlitNtoN in video/SDL_blit_N.c when called from SDL_SoftBlit in video/SDL_blit.c.
- 3.5%CVE-2019-7635High
SDL (Simple DirectMedia Layer) through 1.2.15 and 2.x through 2.0.9 has a heap-based buffer over-read in Blit1to4 in video/SDL_blit_1.c.
- 3.2%CVE-2019-7577High
SDL (Simple DirectMedia Layer) through 1.2.15 and 2.x through 2.0.9 has a buffer over-read in SDL_LoadWAV_RW in audio/SDL_wave.c.
- 3.2%CVE-2019-7573High
SDL (Simple DirectMedia Layer) through 1.2.15 and 2.x through 2.0.9 has a heap-based buffer over-read in InitMS_ADPCM in audio/SDL_wave.c (inside the wNumCoef loop).
- 3.1%CVE-2019-7637High
SDL (Simple DirectMedia Layer) through 1.2.15 and 2.x through 2.0.9 has a heap-based buffer overflow in SDL_FillRect in video/SDL_surface.c.
- 3.1%CVE-2017-2888High
An exploitable integer overflow vulnerability exists when creating a new RGB Surface in SDL 2.0.5.
- 3.0%CVE-2019-7574High
SDL (Simple DirectMedia Layer) through 1.2.15 and 2.x through 2.0.9 has a heap-based buffer over-read in IMA_ADPCM_decode in audio/SDL_wave.c.
- 3.0%CVE-2019-7576High
SDL (Simple DirectMedia Layer) through 1.2.15 and 2.x through 2.0.9 has a heap-based buffer over-read in InitMS_ADPCM in audio/SDL_wave.c (outside the wNumCoef loop).
- 2.9%CVE-2019-7638High
SDL (Simple DirectMedia Layer) through 1.2.15 and 2.x through 2.0.9 has a heap-based buffer over-read in Map1toN in video/SDL_pixels.c.
- 2.9%CVE-2019-7575High
SDL (Simple DirectMedia Layer) through 1.2.15 and 2.x through 2.0.9 has a heap-based buffer overflow in MS_ADPCM_decode in audio/SDL_wave.c.
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1 new flaw affects software Acme tracks
SDL (Simple DirectMedia Layer) through 1.2.15 and 2.x through 2.0.9 has a heap-based buffer over-read in BlitNtoN in video/SDL_blit_N.c when called from SDL_SoftBlit in video/SDL_blit.c.
- Matched to
- Simple Directmedia Layer on Acme's software list
- What to do
- Plan in the vendor’s update
Sent to the alert recipients Acme chose. Also in the app and to Acme's webhook.
We track 26 published vulnerabilities listed under the name Simple Directmedia Layer, across 55 versions.
None of Simple Directmedia Layer's vulnerabilities is on the list of flaws known to be exploited today.
Create a Precursor Intelligence account and track Simple Directmedia Layer. We match it against every published flaw, give each one a risk score from 0 to 100 and keep watching, so you hear about new ones as soon as we know, by email, in the app or by webhook.