Simple Directmedia Layer vulnerabilitiesRanked by how likely they are to be used.

Product55 versions
The short answer

Simple Directmedia Layer is made by Libsdl. We track 26 published vulnerabilities in it, across 55 versions. None of them is on the list of flaws known to be exploited today. If you run Simple Directmedia Layer, keep it on a version the vendor still supports.

See the riskiest flaws

We keep watching the known-exploited list.

Known exploited

Which Simple Directmedia Layer vulnerabilities are being exploited?

This is the list that matters most: flaws criminals are using now.

None of Simple Directmedia Layer's published vulnerabilities is on the list of flaws known to be exploited today. We keep watching that list.

Exploit likelihood

Which Simple Directmedia Layer flaws are most likely to be used?

Ranked by the latest exploit-likelihood forecast: the chance each flaw is used in an attack in the next 30 days. A high severity score on its own doesn't tell you that. Flaws shared by many other makers' products are left out.

50% or more10% to 49%Under 10%
  1. 3.7%

    SDL (Simple DirectMedia Layer) through 1.2.15 and 2.x through 2.0.9 has a heap-based buffer over-read in BlitNtoN in video/SDL_blit_N.c when called from SDL_SoftBlit in video/SDL_blit.c.

    CVSS8.1Published16 Jul 2019
  2. 3.5%

    SDL (Simple DirectMedia Layer) through 1.2.15 and 2.x through 2.0.9 has a heap-based buffer over-read in Blit1to4 in video/SDL_blit_1.c.

    CVSS8.1Published8 Feb 2019
  3. 3.2%

    SDL (Simple DirectMedia Layer) through 1.2.15 and 2.x through 2.0.9 has a buffer over-read in SDL_LoadWAV_RW in audio/SDL_wave.c.

    CVSS8.8Published7 Feb 2019
  4. 3.2%

    SDL (Simple DirectMedia Layer) through 1.2.15 and 2.x through 2.0.9 has a heap-based buffer over-read in InitMS_ADPCM in audio/SDL_wave.c (inside the wNumCoef loop).

    CVSS8.8Published7 Feb 2019
  5. 3.1%

    SDL (Simple DirectMedia Layer) through 1.2.15 and 2.x through 2.0.9 has a heap-based buffer overflow in SDL_FillRect in video/SDL_surface.c.

    CVSS8.8Published8 Feb 2019
  6. 3.1%

    An exploitable integer overflow vulnerability exists when creating a new RGB Surface in SDL 2.0.5.

    CVSS8.8Published11 Oct 2017
  7. 3.0%

    SDL (Simple DirectMedia Layer) through 1.2.15 and 2.x through 2.0.9 has a heap-based buffer over-read in IMA_ADPCM_decode in audio/SDL_wave.c.

    CVSS8.8Published7 Feb 2019
  8. 3.0%

    SDL (Simple DirectMedia Layer) through 1.2.15 and 2.x through 2.0.9 has a heap-based buffer over-read in InitMS_ADPCM in audio/SDL_wave.c (outside the wNumCoef loop).

    CVSS8.8Published7 Feb 2019
  9. 2.9%

    SDL (Simple DirectMedia Layer) through 1.2.15 and 2.x through 2.0.9 has a heap-based buffer over-read in Map1toN in video/SDL_pixels.c.

    CVSS8.8Published8 Feb 2019
  10. 2.9%

    SDL (Simple DirectMedia Layer) through 1.2.15 and 2.x through 2.0.9 has a heap-based buffer overflow in MS_ADPCM_decode in audio/SDL_wave.c.

    CVSS8.8Published7 Feb 2019
Precursor Intelligence

Running Simple Directmedia Layer? We'll keep checking.

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FAQ

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We track 26 published vulnerabilities listed under the name Simple Directmedia Layer, across 55 versions.

None of Simple Directmedia Layer's vulnerabilities is on the list of flaws known to be exploited today.

Create a Precursor Intelligence account and track Simple Directmedia Layer. We match it against every published flaw, give each one a risk score from 0 to 100 and keep watching, so you hear about new ones as soon as we know, by email, in the app or by webhook.